Medicham
Fighting Psychic
Base Stats
- hp
- 60
- atk
- 60
- def
- 75
- spa
- 60
- spd
- 75
- spe
- 80
Defensive Profile
Weaknesses (2×+)
Flying, Ghost, Fairy
Resistances (≤½×)
Fighting, Rock
Immunities (0×)
—
Learnset / Moves
⚡ Physical (44)
- Aerial Ace 60
- Axe Kick 120
- Bide —
- Body Slam 85
- Brick Break 75
- Close Combat 120
- Counter —
- Double-Edge 120
- Drain Punch 75
- Dynamic Punch 100
- Facade 70
- Feint 30
- Fire Punch 75
- Fling —
- Focus Punch 150
- Force Palm 60
- Frustration —
- Giga Impact 150
- Headbutt 70
- High Jump Kick 130
- Ice Punch 75
- Low Kick —
- Low Sweep 65
- Mega Kick 120
- Mega Punch 80
- Natural Gift —
- Poison Jab 80
- Pound 40
- Power-Up Punch 40
- Retaliate 70
- Return —
- Reversal —
- Rock Slide 75
- Rock Smash 40
- Rock Tomb 60
- Secret Power 70
- Seismic Toss —
- Strength 80
- Take Down 90
- Thief 60
- Thunder Punch 75
- Trailblaze 50
- Upper Hand 65
- Zen Headbutt 80
🔮 Special (22)
- Aura Sphere 80
- Confusion 50
- Dream Eater 100
- Energy Ball 90
- Expanding Force 80
- Focus Blast 120
- Grass Knot —
- Hidden Power 60
- Hyper Beam 150
- Mud-Slap 20
- Night Shade —
- Psybeam 65
- Psychic 90
- Psyshock 80
- Round 60
- Shadow Ball 80
- Signal Beam 75
- Snore 50
- Stored Power 20
- Swift 60
- Tera Blast 80
- Vacuum Wave 40
🛡️ Support (43)
- Acupressure PP 30
- Attract PP 15
- Baton Pass PP 40
- Bulk Up PP 20
- Calm Mind PP 20
- Captivate PP 20
- Confide PP 20
- Detect PP 5
- Double Team PP 15
- Endure PP 10
- Flash PP 20
- Gravity PP 5
- Helping Hand PP 20
- Imprison PP 10
- Laser Focus PP 30
- Light Screen PP 30
- Magic Coat PP 15
- Meditate PP 40
- Metronome PP 10
- Mimic PP 10
- Mind Reader PP 5
- Pain Split PP 20
- Power Trick PP 10
- Protect PP 10
- Psych Up PP 10
- Psychic Terrain PP 10
- Rain Dance PP 5
- Recover PP 5
- Recycle PP 10
- Reflect PP 20
- Rest PP 5
- Role Play PP 10
- Skill Swap PP 10
- Sleep Talk PP 10
- Substitute PP 10
- Sunny Day PP 5
- Swagger PP 15
- Taunt PP 20
- Telekinesis PP 15
- Toxic PP 10
- Trick PP 10
- Trick Room PP 5
- Work Up PP 30