Oranguru
Normal Psíquico
Estadísticas Base
- hp
- 90
- atk
- 60
- def
- 80
- spa
- 90
- spd
- 110
- spe
- 60
Perfil Defensivo
Debilidades (2×+)
Bicho, Siniestro
Resistencias (≤½×)
Psíquico
Inmunidades (0×)
Fantasma
Movimientos (Learnset)
⚡ Físicos (23)
- Body Slam 85
- Brick Break 75
- Brutal Swing 60
- Bulldoze 60
- Covet 60
- Earthquake 100
- Endeavor —
- Facade 70
- Feint Attack 60
- Fling —
- Foul Play 95
- Frustration —
- Giga Impact 150
- Knock Off 65
- Last Resort 140
- Mega Kick 120
- Mega Punch 80
- Payback 50
- Return —
- Rock Slide 75
- Take Down 90
- Trailblaze 50
- Zen Headbutt 80
🔮 Especiales (25)
- Charge Beam 50
- Chilling Water 50
- Confusion 50
- Dream Eater 100
- Energy Ball 90
- Expanding Force 80
- Extrasensory 80
- Focus Blast 120
- Future Sight 120
- Hidden Power 60
- Hyper Beam 150
- Hyper Voice 90
- Psybeam 65
- Psychic 90
- Psychic Noise 75
- Psyshock 80
- Round 60
- Shadow Ball 80
- Snore 50
- Stored Power 20
- Swift 60
- Tera Blast 80
- Terrain Pulse 50
- Thunder 110
- Thunderbolt 90
🛡️ Soporte (43)
- After You PP 15
- Ally Switch PP 15
- Attract PP 15
- Block PP 5
- Calm Mind PP 20
- Confide PP 20
- Double Team PP 15
- Embargo PP 15
- Encore PP 5
- Endure PP 10
- Gravity PP 5
- Imprison PP 10
- Instruct PP 15
- Light Screen PP 30
- Magic Coat PP 15
- Magic Room PP 10
- Nasty Plot PP 20
- Nature Power PP 20
- Pain Split PP 20
- Protect PP 10
- Psych Up PP 10
- Psychic Terrain PP 10
- Quash PP 15
- Rain Dance PP 5
- Reflect PP 20
- Rest PP 5
- Safeguard PP 25
- Scary Face PP 10
- Skill Swap PP 10
- Sleep Talk PP 10
- Snatch PP 10
- Spite PP 10
- Substitute PP 10
- Sunny Day PP 5
- Swagger PP 15
- Taunt PP 20
- Telekinesis PP 15
- Toxic PP 10
- Trick PP 10
- Trick Room PP 5
- Wonder Room PP 10
- Work Up PP 30
- Yawn PP 10